

And, of course, there's those awful sudden changes. I'm sure that anyone can notice that the clouds look far too puffy, like cotton balls, do not fade properly with distance, do not have suitable variety, and do not 'bend into the sky', for lack of a better term, like we see in P3D or in real life- it just looks like the clouds are seperate obects that are rendering on their own, and are not "part" of the sky.

The default weather, even with SMP, always looks incredibly fake. To address this and the people who are comparing it to SMP v3 or v4. If/when XP can duplicate or improve upon AS16 weather, I would re-install XP10 and even buy XP11! Can anyone that has used AS16 in P3D comment on how this compares? For me, this is the number one and most important reason as to why I stay with P3D.
